![]() ![]() Whenever I say u-point I mean control points, I'm used that way these points behave a bit like add or/and subtract circular gradients' masks (with selectable ratio/size and transparency/power) but they also are very sensitive to where they're placed, a bit like a spot light (mimicking a 3D behaviour) within the confinement of a 2 space. ![]() In Dfine the more manual noise's patches you select the better the results, BIG difference, it's also worth tweaking the advanced controls. Mind you some things: when you save the image in standalone mode it will overwrite the original, so better make a copy beforehand. Some good introductions by Northlight Images
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